
Harvesters
Game
A 20-30 min incremental game where you hire lil people to dig resources and make money to hire more people to make more money to hire more people to make more money.
It's all about watching lil people do their thing.

Let's go mine!!
Features
- Play with Mouse, WASD + Space/Enter/E or Controller!
- 3 Color blindness filters in settings
- Option to turn off clouds for low-end devices
- If timer stresses you, click on timer to turn it off. You can click same area to turn it back on.
| Updated | 4 hours ago |
| Published | 1 day ago |
| Status | Released |
| Platforms | HTML5, Windows |
| Release date | 1 day ago |
| Rating | Rated 4.9 out of 5 stars (11 total ratings) |
| Author | Chuckiee3 |
| Genre | Simulation |
| Made with | Godot |
| Tags | 2D, Clicker, Cozy, Cute, Idle, Incremental, Relaxing, Retro, Short |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Mouse, Xbox controller, Gamepad (any), Touchscreen, Playstation controller |
| Accessibility | Color-blind friendly, One button |
| Links | Homepage |
| AI Disclosure | AI Assisted, Code |
Download
Download NowName your own price
Click download now to get access to the following files:
Windows Build 37 MB
Development log
- Added Touch Support4 hours ago
- Harvesters: A little clicker game about mining in space1 day ago



Comments
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48 min for MAX everything. Pinky is GOAT.
I think my first max everything run was around 40mins (as the dev). Great job! Thanks for playing!
one major issue is that all of the transports end up fighting over the same far away node while the close one is full, and because of this most of the transport upgrades are kinda moot as the main bottle neck is just filling them up. A third node or being able to assign transports to a specific node would help this.
Good feedback! Thanks for taking time to play and comment. I actually had a third drill, but it required even more harvesters and transporters, so I decided to remove that in case web build became too chaotic. I just updated the game so the 4th transporter prefers the closer node instead of the further one. Seemed more balanced to me. Thank you very much!
Some gameplay, a tiny hint of critique ;)
Thanks a lot for the video! Just finished it. Inspirations are old Sierra and Westwood games, specifically Red Alert 2 for the transporters. I did a small update to the drill starting speed so it matches the first worker gathering speed when you first purchase the auto-mine. I'll make more games, and if people want more of this I'll also update this one. Thanks for playing!
fun but feels like its just getting started when it ends
It ended up being a little short. Hopefully next one will be longer. Thanks a lot for playing!
Super adorable lil game, loved the ribbon part, couldn't stop following the lil guy after that. He mined the best.
Thanks for playing! I'm sure he did :)
had alot of fun, thanks
Thanks a lot for playing!
Amazing game! Was waiting for something like this. Thank you!
Thank you very much for playing the game. Glad you enjoyed!
Nicely done game! Short and sweet (27 mins); just enough to keep your attention.
Thanks a lot for your time and comment <3
Luggy best character
I think you'll find it's actually Haily
na, luggy was there for me when i left. 😂
Gave a ribbon to one of my random workers and I went from not caring to being ok with dying for him.
I think having more drills would be great, it took me about 45 minutes to max out everything and it became a bit of a grind as 80% of my workforce were fighting for a single drill.
Congrats on the great game!
Glad you enjoyed <3 Thanks a lot for playing!
I couldn't balance the late game upgrade costs well. Hopefully next game will be little better and it wasn't too tiring.
Thanks a lot, means a lot to me!
Really nicely done.
Thanks for playing!